Unity 2020 Virtual Reality Projects
Unity 2020 Virtual Reality Projects
Paperback
Couldn't load pickup availability
Join our rewards scheme and earn 132 reward points on this purchase!
Earn 132 points on this!
Sign in or Sign up!- Release Date: 30/07/2020
- Barcode: 9781839217333
- Genre: Computing & Internet
- Label: Packt Publishing Limited
- Publisher: Packt Publishing Limited

Unity 2020 Virtual Reality Projects
Couldn't load pickup availability
Collapsible content
DESCRIPTION
Learn VR development by building immersive applications and games with Unity 2019.4 and later versions, 3rd Edition. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using Unity with C#. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity by building real-world projects that explore various core 3D development concepts. Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies. By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences. Whether you're a non-programmer unfamiliar with 3D computer graphics or experienced in both but new to virtual reality, if you're interested in building your own VR games or applications, this Unity book is for you. Any experience in Unity will be useful but is not necessary.
Book Description
Who this book is for
DELIVERY & RETURNS
UK Delivery:
- Free delivery on all orders of £10 or more.
- £1.49 delivery fee on orders below £10.
- UK orders are shipped via Royal Mail 2nd Class.
International Delivery:
- Flat rate delivery charges vary by country.
Dispatch and Delivery Times:
- All orders are shipped from our warehouse in Northampton, UK within 48 hours of receipt during working hours.
- UK mainland orders typically arrive within 3-5 working days via Royal Mail 2nd Class.
- International estimated delivery times:
- Europe & Channel Islands: 7 to 10 working days
- USA: 7 to 15 working days
- Rest of the World: 9 to 21 working days
View our full delivery infomation here.
-
OVER
2 MILLION PRODUCTS
-
60 MILLION CUSTOMERS
ACROSS 190 COUNTRIES
You might also like
Loading recommendations...