Mind-Melding Unity and Blender for 3D Game Development
Mind-Melding Unity and Blender for 3D Game Development
Paperback
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Sign in or Sign up!- Release Date: 27/08/2021
- Barcode: 9781801071550
- Genre: Computing & Internet
- Label: Packt Publishing Limited
- Publisher: Packt Publishing Limited

Mind-Melding Unity and Blender for 3D Game Development
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DESCRIPTION
Unleash the power of Unity and Blender to create amazing games. Adding Blender to your Unity game development workflow unlocks unlimited new possibilities and decreases your dependency on third parties for creating game assets. This book is an easy-to-follow guide for those who want to start using Blender and for existing users looking to become well-versed with creating and modifying assets in Blender. Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets. This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting. By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects. This book is for game developers looking to add more skills to their arsenal by learning Blender from the ground up. Beginner-level Unity scene and scripting skills are necessary to get started.
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