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The Performance of Video Games

Enacting Identity, History and Culture Through Play

Kelly I. Aliano
Barcode 9781476685496
Paperback

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Original price £38.13 - Original price £38.13
Original price
£38.13
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Current price £38.13

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Availability:
Out of stock

Release Date: 10/11/2022

Genre: Indoor Games & Puzzle Books
Sub-Genre: Computing & Internet
Label: McFarland & Co Inc
Series: Studies in Gaming
Contributors: Matthew Wilhelm Kapell (Edited by)
Language: English
Publisher: McFarland & Co Inc

Enacting Identity, History and Culture Through Play
Conceptualizes video gaming as a virtual medium for performance, scrutinizing the ways in which a player’s interaction with the narrative informs personal, historical, social and cultural understanding. Centering the author’s experiences as video game player and performance scholar, the book applies concepts from theatre and performance studies.

When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's story in real time. This book presents video gaming as a virtual medium for performance, scrutinizing the ways in which a player's interaction with the narrative informs personal, historical, social and cultural understanding. Centering the author's own experiences as both video game player and performance scholar, the book thoroughly applies concepts from theatre and performance studies.

Chapters argue that the posthuman player position now challenges what can be contextualized as a lived experience, and how video games can change players' relationships with historical events and contemporary concerns, ultimately impacting how they develop a sense of self. Using the author's own gaming experiences as a framework, the book focuses on the intersection between player and narrative, exploring what engagement with a storyline reveals about identity and society.