Skip to content

Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning

Strategies & Resources

David Seelow
Barcode 9781032062679
Hardback

Sold out
Original price £175.28 - Original price £175.28
Original price
£175.28
£175.28 - £175.28
Current price £175.28

Click here to join our rewards scheme and earn points on this purchase!

Availability:
Out of stock

Release Date: 21/12/2022

Genre: Computing & Internet
Sub-Genre: Society & Culture
Label: CRC Press
Language: English
Publisher: Taylor & Francis Ltd

Strategies & Resources.

When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. This book examines the learning value of a wide variety of games across multiple disciplines.

.

All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources examines the learning value of a wide variety of games across multiple disciplines.

Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum, and the transformation of assessment practices.

In addition to a wealth of practical exercises, resources, and lesson ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.