{"product_id":"9781032343235-game-ai-uncovered","title":"Game AI Uncovered","description":"\u003cmeta content=\"text\/html; charset=utf-8\" http-equiv=\"Content-Type\"\u003e\u003cp\u003e\u003cspan\u003eVolume One\u003cbr\u003e\u003cp\u003e\u003cb\u003eGame AI Uncovered: Volume On\u003c\/b\u003ee kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks and cutting-edge techniques from 20 of the top game AI professionals and researchers, from around the world.\u003c\/p\u003e\n\u003cbr\u003e\u003cp\u003e\u003cstrong\u003e\u003cem\u003eGame AI Uncovered: Volume One\u003c\/em\u003e\u003c\/strong\u003e kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world.\u003c\/p\u003e\n\u003cp\u003eThe techniques discussed in these pages cover the underlying development of a wide array of published titles, including \u003ci\u003eHood: Outlaws and Legends\u003c\/i\u003e, \u003ci\u003eThe Escapists 2\u003c\/i\u003e, \u003ci\u003eSackboy: A Big Adventure\u003c\/i\u003e, \u003ci\u003eCall of Duty: Strike Team\u003c\/i\u003e, \u003ci\u003eGTI+ Club\u003c\/i\u003e, \u003ci\u003eSplit\/Second, Sonic All Stars Racing Transformed\u003c\/i\u003e, \u003ci\u003eLuna Abyss\u003c\/i\u003e, \u003ci\u003eMedal of Honor Heroes I \u0026amp; II\u003c\/i\u003e, \u003ci\u003eAge of Empires IV\u003c\/i\u003e, \u003ci\u003eWatch Dogs\u003c\/i\u003e, \u003ci\u003eBattlefield 2042\u003c\/i\u003e, \u003ci\u003ePlants vs. Zombies: Battle for Neighborville\u003c\/i\u003e, \u003ci\u003eDead Space\u003c\/i\u003e, and more.\u003c\/p\u003e\n\u003cp\u003eContained within this volume are overviews and insight covering a host of different areas within game AI, including situational awareness, pathfinding, tethering, squad behaviours, coordination, auto-generating navigation link data, fluid movement, combining behaviour and animation systems, pedal control for cars, tactical positioning, level of detail, infinite axis utility systems, hierarchical state machines, bots for testing, reactive behaviour trees, and more.\u003c\/p\u003e\n\u003cp\u003eBeginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of your own games but will also spark ideas for new approaches.\u003c\/p\u003e\n\u003cp\u003eThis volume includes chapters written by Andy Brown, Dr Allan Bruce, Richard Bull, Laurent Couvidou, Steven Dalton, Michele Ermacora, Jonas Gillberg, Dale Green, Johan Holthausen, Dr Aitor Santamaría Ibirika, Dr Nic Melder, Sarat Rallabandi, Bruno Rebaque, John Reynolds, Paul Roberts, David Rogers, Andrea Schiel, Huw Talliss, Dr Tommy Thompson, and David Wooldridge.\u003c\/p\u003e\n\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Rarewaves","offers":[{"title":"Default Title","offer_id":41513859252321,"sku":"9781032343235","price":59.45,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0092\/7504\/8033\/files\/orig_26857089.jpg?v=1730356087","url":"https:\/\/www.rarewaves.com\/products\/9781032343235-game-ai-uncovered","provider":"Rarewaves.com","version":"1.0","type":"link"}